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FM 3-0

1-95. Destroy is a tactical mission task that physically renders an enemy force combat-ineffective until it is reconstituted. Alternatively, to destroy a combat system is to damage it so badly that it cannot perform any function or be restored to a usable condition without being entirely rebuilt (FM 3-90-1). An enemy cannot restore a destroyed force to a usable condition without entirely rebuilding it. When commanders seek to destroy enemy forces, they apply combat power on an enemy capability so that it can no longer perform any function. When commanders seek to destroy an enemy’s narrative, commanders employ all means to affect the information environment to disprove, discredit, or make irrelevant the enemy narrative, or to deny its delivery. Destroying enemy forces’ informational capabilities completely may be impossible, but destroying enough key nodes on their network puts them at a significant tactical disadvantage. From a temporal perspective, the massed destruction of enemy capabilities leaves an enemy no time to adjust plans or reposition forces quickly enough to recover.
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